GameGuide: Card System

ALL SERVERS NEWS 2017-11-28 05:04:47

Cards are items that are inserted into equipment to provide useful effects. Equipments with slots can be inserted with a card. A maximum of four(4) slots are available for weapons, and one(1) slot for footgears, garments, accessories, armors, shields and headgears.

How to Get Cards
You can get cards in different ways:

  • Most monsters in the game have small chance of dropping their own card.
  • Old Card Albums, which create a random (non-MVP) card when opened.
  • Trade or buy one from a Merchant's vending shop.

Adding/Inserting Cards
Double-clicking on a chosen card inserts or compounds it into an equipment of your choice. The card does not disappear from your inventory until you actually put the card into the equipment.

To insert, the equipment must have a 'slot' available for a card to go in. Cards only install into their own specific type of equipment category, which will show a list of available equipments once you have double-clicked the card. Right click the card to see what effect it gives, and where it should be put into.

To see if your equipment has a slot available for a card, simply hover the cursor over the equipment appearing with the suffix [1], [2], and such. An example would be 'Guard [1]', which means it has one(1) slot for inserting a card. Only weapons have more than one(1) spot for installing cards.

Successfully Added Cards to Equipment
The name of the equipment are often changed along with the appropriate prefix of the card added. 


And depending on the number of cards added to an equipment, a sequence in the prefix is also added.


  • Once a card is installed into an equipment, you cannot remove the card from equipment under any circumstance. Please make sure to think again if you truly wish to install the card into an equipment - especially if equipment / card you are compounding are rare or expensive.
  • Also, note that many weapons (those bought from NPC shops) have multiple variants with different numbers of slots. For example, the shop-bought Blade [3] and monster-dropped Blade [4]. You'll want to compound cards on Blade [4], not Blade [3]. Take this into account before compounding cards or upgrading.
  • Equipment and all cards are destroyed when you fail to upgrade it. It is advised to get an equipment already upgraded to highest level you can get (either by upgrading by yourself or buying one from other players) before putting in the card.
  • Damage to the equipment during battle (being "broken"), will not harm the cards. This does not affect items that are merely broken through enemy or player abilities. All cards, upgrades, and such are still intact on a broken equipment.