Hunter Job Quest
Go to the Hunter Guild on Payon Field 10 (pay_fild10 (148, 252)) (which is situated 2 maps east, and 1 south of Payon).
Talk with the guildmaster, Sherin, and apply to become a hunter.
Sherin tells you that candidates are required to pass three tests before they can become a hunter.
The first test is a personality assessment. The following are the answers to the test:
1. Wander around alone and search for a place.
2. Walk with a friend.
3. Hunt at a nearby field.
4. Go back to town.
5. Would it be possible to get a heal, please?
6. Open a chat room and wait.
7. Tell the person about a good place to hunt.
8. Guide them to their destination.
9. Watch, then attack when asked for help.
10. Try to find the owner.
After that, Talk with the Guild Receptionist, "Demon Hunter", on the left, who tells you that the second test consists of gathering items to make arrows. Gather the items he requests, then talk with him again.
Demon Hunter will request one of the following sets of items, chosen randomly:
Claw of Desert Wolf x 5
Trunk x 5
White Herb x 3
Worm Peeling x 9
Shell x 9
Yellow Herb x 9
Dokebi Horn x 3
Piece of Egg Shell x 3
Fluff x 10
Venom Canine x 3
Red Herb x 5
Animal Skin x 3
Bill of Birds x 3
Skel-bone x 5
Green Herb x 3
Tooth of Bat x 3
Sticky Mucus x 1
Bear's Footskin x 1
Porcupine Quill x 2
Yoyo Tail x 1
Acorn x 1
After you finish the Item Quest, Talk with Sherin again, who instructs you to meet another guild member in Payon to take the final test.
Go to the building in Payon situated to the east of the central castle (payon (185, 233)). Enter the first room on your right, then talk with the guild member and ask to take the final test.
The guild member will give you 200 Silver Arrows and transfer you to a waiting room. Walk forward and the examiner will explain the test to you.
The test area is a maze populated with Porings, Zombies, Archer Skeletons, and Mummies, and scattered with puddles of water. You are required to complete three objectives in order and within 3 minutes to pass the test:
Kill any 4 of the monsters labelled "Job Change Monster".
Open the exit by activating a switch.
Exit the maze.
All of the monsters will die once the required number of target monsters have been killed.
The six target monsters are comprised of:
1 Poring, located in the north.
3 Zombies, each located in the east, west, and center respectively.
1 Archer Skeleton, located in the east.
1 Mummy, located in the south-west.
The switch is located at the center of the maze, and can be activated by clicking it. The exit is located in the north.
Note: If you already have a Job level 50. you can skip the Killing part and The NPC will give you the “Necklace of Wisdom”
Return to the Hunter Guild. Give the Necklace of Wisdom to Sherin and she will make you a hunter.
Tip: Before leaving the area, exit the Hunter Guild and kill enough monsters to learn Falconry Mastery, then return to the Hunter Guild and rent a falcon from the Falcon Breeder in the right wing of the building.